From above, you see Jutta sitting crosslegged on the floor of a cluttered room. She is typing on a small portable computer. Something is cooking on a stove near the wall; next to it an old anchor leans, still dripping, in a puddle of water. Around the programmer, items in varying states of disuse cover the floor. You see a BSD 4.3 daemon tshirt, a dusty old telephone, a small tree, a tattered magazine, two toy blocks with letters Y and L on them, a playing card (the three of clubs), a toaster and a piece of toast with butter and jam, a toppled glass of wine, three juggling clubs, various books, a wooden hypercube, a pen, a cutter, and a filled coffee mug.